#include"GamePlay.h"
HWND wndHandle;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
	GamePlay *game=new GamePlay(hInstance,wndHandle);
	game->GameRun();
	game->GameEnd();
	delete game;
	return 0;
}